T-POT B-DAY BASH JTL — Jay B3B Travis B3B Laura Oscillator Z Cruzy — Chris B2B Suz

Quick Navigation

Option A — Start Fresh (Delete All Presets)

If you want a clean slate before programming your 100 presets:

1

Press the PRESET button to open the Preset screen

2

Navigate to the page you want to clear using Encoder 4

3

Tap a preset button to select it — it will highlight

4

Press SHIFT + tap the preset to open the Preset Editor

5

In the editor, tap the Delete toolbar button (trash icon) to remove the preset

6

Repeat for each preset on each page, or use the Settings > Factory Reset option to clear everything at once

Note: Factory reset clears ALL data including fixture patches, groups, and palettes. Only use this if you want to start completely from scratch. If you just want to clear presets, delete them individually.

Option B — Create a New Preset

Build your look first, then store it:

1

Set your colors: Go to the Static Color screen and select colors for each group, OR use Color FX to create an animated color effect

2

Set your positions: Go to Static Position screen and select positions for each group, OR enable Move FX for animated movement

3

Set your beam effects: If needed, enable Beam FX for dimmer pulses, chases, or strobes

4

Set group dimmers: On the HOME screen, use Encoders 1–4 to set intensity for Groups A–D

5

Store: Press PRESET to open Preset screen, then SHIFT + tap an empty preset slot in the matrix

6

The button flashes — tap it again to confirm. Your look is now stored.

Tip: The preset captures EVERYTHING — Color FX state, Move FX state, Beam FX state, static palette selections, group dimmers, and flash button states. What you see is what gets stored.

Option C — Edit / Overwrite an Existing Preset

1

Recall the preset first: Tap the preset button to load it — all its settings become active

2

Make your changes: Adjust colors, positions, effects, or dimmers as needed

3

Re-store: Press SHIFT + tap the SAME preset slot to overwrite it with your new settings

4

Tap again to confirm. The preset is now updated.

Preset Editor — Hold Time, Fade Time & Included Data

After storing a preset, open the editor to fine-tune timing:

1

Press SHIFT + tap the preset to open the Preset Editor

Encoder 1
Button Color
AUTO = uses preset colors
Encoder 2
Hold Time
Push = BPM beats mode
Encoder 3
Fade Time
Shift = 0.01s increments
Encoder 4

Choose What's Included

Tap the display buttons to toggle which parts of the preset are active:

Pro tip: For energy-level presets, always include OTHER (dimmers). An E1 preset at 30% dimmer and an E4 preset at 85% dimmer should store those dimmer values so recalling the preset automatically adjusts intensity.

Static Color Screen — Quick Color Selection

The Static Color screen has a palette of 20 colors per group arranged in 4 columns of 5 (one column per group A–D). There are 4 color pages for 80 total palette slots.

1

Press the Static Color button (on the left panel) to open the palette

2

Tap any color button in the matrix to apply it to the corresponding group. Each column = one group (A, B, C, D left to right)

3

Use SHIFT + BPM TAP to toggle to Groups E–H

4

The encoder changes the spread pattern: single color, flash, alternate, fade/step left-to-right, symmetrically inward/outward

Palette behavior: Colors are stored as palette references, not absolute values. If you edit a palette color, the change applies everywhere that color is used (all presets referencing it). This is powerful — update one color and all your presets update automatically.

Custom Color Picker — Dialing in Exact RGBW Values

To set a specific color from the preset catalog (matching the RGBW values listed on each preset card):

1

On the Static Color screen, press SHIFT + tap any color button to open the Color Picker

2

Select RGBW mode from the picker toolbar (recommended for LM70SR fixtures)

3

Use the 4 encoders to dial in your exact values:

Encoder 1
RED
0–100%
Encoder 2
GREEN
0–100%
Encoder 3
BLUE
0–100%
Encoder 4
WHITE
0–100%
4

Tap the flashing Matrix button to confirm and store the color

5

To copy a color to another slot: press SHIFT + tap another Matrix button

RGBW mode uses percentages (0–100%) while the preset catalog lists DMX values (0–255). To convert: divide the DMX value by 2.55. Example: R:255 G:80 B:0 W:0 becomes R:100% G:31% B:0% W:0%.

Genre Color References — Quick RGBW Lookup

Key colors from each genre palette with DMX values and approximate percentages for the color picker:

Melodic House Core Colors

ColorRGBWPicker %
Deep Blue0602000R:0 G:24 B:78 W:0
Teal/Cyan02001800R:0 G:78 B:71 W:0
Warm Amber255150060R:100 G:59 B:0 W:24
Soft Purple10001800R:39 G:0 B:71 W:0

Dubstep Core Colors

ColorRGBWPicker %
Electric Purple14002550R:55 G:0 B:100 W:0
Hot Magenta25501200R:100 G:0 B:47 W:0
Deep Blue2002550R:8 G:0 B:100 W:0
Neon Green0255500R:0 G:100 B:20 W:0

Bass / Tech House Core Colors

ColorRGBWPicker %
Neon Green0240500R:0 G:94 B:20 W:0
Deep Blue0402550R:0 G:16 B:100 W:0
Electric Purple14002200R:55 G:0 B:86 W:0
Hot Magenta25001200R:98 G:0 B:47 W:0
Cyan02202200R:0 G:86 B:86 W:0

Techno / Red Core Colors

ColorRGBWPicker %
Deep Red255000R:100 G:0 B:0 W:0
Burning Orange2558000R:100 G:31 B:0 W:0
Fire Orange2555000R:100 G:20 B:0 W:0
White Strobe000255R:0 G:0 B:0 W:100

Accessing Color FX

1

Press the Color FX button (yellow, left panel) to open the Color FX screen

2

Select an effect type from the 8 buttons on the right side: Rainbow, Sparkle, Light Fever, and others

3

Tap the top row matrix buttons to enable/disable the effect per group (A–D). Hold SHIFT for groups E–H.

Color FX Encoder Controls

Encoder 1
Speed
Push = toggle Clock / BPM / Audio Pulse sync
Encoder 2
Phase / Order
Push = toggle Phase vs Order. Order: Fwd, Bwd, Sym In, Sym Out
Encoder 3
Size
Controls effect width
Encoder 4
Fade
Smooth vs hard transitions

Building a Color Effect — Step by Step

1

Select the effect type (e.g., Rainbow for smooth cycling, Sparkle for random pops)

2

Enable groups by tapping top row buttons (e.g., enable A+B+C for all movers, leave D1 disco head on static)

3

Tap the 16 color buttons in the lower matrix to add/remove colors from the cycle. Selected colors light up.

4

To use a custom color: press SHIFT + tap any color button to open the picker and dial in exact RGBW values

5

Set Speed with Encoder 1. Push to select sync mode:
Clock = free-running at set speed
BPM = locked to tapped BPM
Audio Pulse = reacts to music input

6

Set Order with Encoder 2 (push to toggle to Order mode). Forward sequences colors across fixtures left→right; Symmetrically Inward creates mirror effects from the edges

7

Adjust Fade with Encoder 4: high values = smooth blending; low values = hard snaps between colors

Two FX layers: The Wolfmix supports 2 Color FX pages. Use SHIFT + top row to toggle FX1/FX2 per group. This lets you run different color effects on different groups simultaneously.

Recommended Sync Modes by Genre

GenreSpeed SettingSync ModeEffect Type
Melodic House40–50%BPM or ClockRainbow at high fade
Dubstep80–100%Audio PulseSparkle or Light Fever
Bass House50–70%Audio PulseRainbow at medium fade
Techno30–60%BPMRainbow with 2 colors only

Accessing Move FX

1

Press the Move FX button (green, left panel) to open the Move FX screen

2

Select an effect type: Pan, Tilt, Circle, Magic Carpet, Sequence, and others

3

Enable per-group via top row matrix buttons

Move FX Encoder Controls

Encoder 1
Speed
Push = Clock / BPM / Audio Pulse
Encoder 2
Phase / Order
Push = toggle. Order affects fixture sequencing
Encoder 3
Size / Fan
Push = toggle Size vs Fan. Fan spreads fixtures apart
Encoder 4
Fade
Push = Flick mode (fades cancel partway for a snap effect)

The Fan Control — Critical for 8 Heads

The Fan parameter (Encoder 3, push to toggle from Size) is the most important Move FX control for your 8-fixture setup. It controls how much fixtures spread apart during movement:

For floor-mounted fixtures: Keep Fan modest (40–60%) to prevent outer fixtures from tilting too far forward into the crowd. The tilt limits (Section 7) will clamp movement, but using sensible Fan values means effects look smooth instead of hitting hard limits.

Move FX Sequencer — Custom Movement Patterns

For effects using the Sequence type, you can program custom multi-step movement:

1

Select a Sequence effect type, then tap the cog/settings toolbar button to open the Sequencer

2

The sequencer shows up to 16 steps with 20 position references per group

3

Each step references your Static Positions palette — set up your positions first (Section 6)

4

Use matrix buttons to add steps. SHIFT + tap a position within a step to edit it.

5

The 16 green matrix buttons offer quick position adjustments: top-left, top, top-right, right, bottom-right, bottom, bottom-left, left, and center

Accessing Beam FX

1

Press the Beam FX button (pink, left panel) to open the Beam FX screen

2

Select an effect type: Chaser, Wave, Heartbeat, Sparkle, Sequence, and others

Beam FX Encoder Controls

Encoder 1
Speed
Push = Clock / BPM / Audio Pulse
Encoder 2
Phase / Order
Push = toggle
Encoder 3
Size / Feature
Push = toggle. Feature selects target channel
Encoder 4
Fade
Smooth vs hard pulse edges

Feature Targeting — Not Just Dimmer

The Feature selector (Encoder 3, push to toggle from Size) is unique to Beam FX. It lets you route the beam effect to different DMX channels:

Key technique: Use Beam FX Wave on the Dimmer feature with Audio Pulse sync to create a visual "sidechain" pump effect that pulses with the kick drum. This is the signature bass house look.

Strobe Control on the LM70SR

The LM70SR handles strobe via DMX Channel 3 (Master Control), not a dedicated strobe channel. Two ways to trigger strobe:

Method 1: Beam FX Strobe Effect

Method 2: DMX Channel 3 Direct

Method 3: Flash Button

Your Fixture Layout

FixturePositionGroupDMX AddrFacing
F1Behind DJ (far left)A001Toward crowd
F2Behind DJ (center-left)A010Toward crowd
F3Behind DJ (center-right)A019Toward crowd
F4Behind DJ (far right)A028Toward crowd
F5Left wall (further from back)B037Toward back wall
F6Left wall (closer to back)B046Toward back wall
F7Right wall (further from back)C055Toward back wall
F8Right wall (closer to back)C064Toward back wall
D1Behind DJ, against back wall073Straight UP (disco ball)

Programming Static Positions — Step by Step

Static Positions are palette-based (like colors) — 20 positions per group across 4 pages. Changes propagate to all presets that reference them.

1

Press the Static Position button to open the position palette

2

Press SHIFT + tap a position button to open the Position Picker

3

Use the XY grid on screen to visually drag the beam position, or use encoders for precision:

Encoder 1
PAN
Shift = fine control
Encoder 2
TILT
Shift = fine control
Encoder 3
Focus Offset
Adds/subtracts from focus
Encoder 4
Fan / Cross
Push = toggle Fan vs Cross
4

Fan at 50% = all fixtures point the same direction. Adjust Fan to spread beams apart. Cross criss-crosses beams for X-pattern looks.

5

Tap the flashing button to store the position. Press SHIFT + tap another button to copy.

Fixture Offset Mode — Fine-Tune Individual Heads

Since your fixtures face different directions (A toward crowd, B+C toward back wall), you'll need individual offsets:

1

In the Position Picker, tap the Fixture Offset toolbar button

2

Use Encoder 4 to select which fixture to edit. Push to highlight it (solo) so you can see which beam you're adjusting.

3

Adjust Pan Offset (Encoder 1) and Tilt Offset (Encoder 2) for the selected fixture

4

Repeat for each fixture until all beams converge or spread as desired

Recommended positions to program first:
All Up — every fixture straight up (rest/safe position)
Center Converge — all beams point to center of dance floor ceiling
Wide Fan — maximum spread, beams hitting walls
Audience Scan — gentle forward tilt sweeping over crowd heads
X-Cross — corner pairs crossing beams over center

Position Setup for Floor-Mounted Fixtures

Because all fixtures are on the floor (not on truss), the coordinate system is different from typical overhead mounting:

CRITICAL: For floor-mounted fixtures, the "safe zone" for tilt is roughly DMX 90–170 (tilted upward to slightly back). Values below DMX 90 project forward and CAN shine directly into dancers' eyes. Always test positions in a lit room before the event and mark your safe tilt ranges in the Fixture Limits screen.

Why Limits Are Essential for Floor Mounting

Unlike truss-mounted fixtures that project downward, your floor-mounted heads project upward and outward. Without limits, a Move FX pan/tilt sweep could easily send a 56W beam directly into someone's face. The Wolfmix Fixture Limits screen lets you hard-clamp the movement range so effects CANNOT exceed safe boundaries, no matter what.

Accessing Fixture Limits

1

From the HOME screen, tap the fixture setup icon (top-right, gear/wrench icon)

2

Select a fixture from the list

3

Tap the Limits toolbar button to open the Fixture Limits screen

4

An orange rectangle shows the current allowed range. A white cursor lets you test all positions within the limits.

Setting Limits — Encoder Controls

Encoder 1
Min Pan
Push = reset to 0%
Encoder 2
Max Pan
Push = reset to 100%
Encoder 3
Min Tilt
Push = reset to 0%
Encoder 4
Max Tilt
Push = reset to 100%

Recommended Limits by Fixture Group

Group A — F1, F2, F3, F4 (Behind DJ, Facing Crowd)

ParameterSettingWhy
PanFull range (0–100%)Side-to-side sweeps are safe — beams hit walls
Min Tilt~35%Prevents beam from projecting horizontally forward into crowd
Max Tilt~75%Prevents beam from going too far backward into the DJ

This constrains tilt to roughly 60°–90° from horizontal — beams stay angled upward and over the crowd, never into faces.

Group B — F5, F6 (Left Wall, Facing Back Wall)

ParameterSettingWhy
PanFull range (0–100%)Sweeps along the wall are safe
Min Tilt~30%Prevents forward projection toward dance floor
Max Tilt~80%Allows some backward tilt for wall wash

Group C — F7, F8 (Right Wall, Facing Back Wall)

Mirror of Group B settings.

D1 — Disco Ball Head

ParameterSettingWhy
PanLock to center (50–50%)D1 never moves — always pointed at disco ball
TiltLock to up (~45–50%)Static position aimed straight up at the ball
D1 must NEVER move. Lock both pan and tilt to their exact position. This fixture only changes color — it should always be pointed at the disco ball overhead.

Testing Your Limits

1

After setting limits, use the white cursor on screen to sweep through the allowed range and visually verify

2

Use the toolbar Sweep Left-Right button to auto-sweep all selected fixtures horizontally

3

Use the toolbar Sweep Up-Down button to auto-sweep vertically and confirm no beam drops below safe height

4

Stand where the crowd will be and check that no beam position hits eye level. Adjust limits tighter if needed.

Invert buttons: The toolbar has Invert Pan and Invert Tilt buttons. If a fixture is facing the opposite direction from its neighbors (e.g., F5/F6 face back wall while F1–F4 face crowd), you may need to Invert Tilt so that Move FX movements appear unified across all fixtures. Test with a slow pan/tilt sweep to verify all fixtures move in the same visual direction.

Safety Checklist Before the Event

Home Screen — Your Main Control Surface

The HOME screen is where you'll spend most of your time during the set:

Flash Buttons — Instant Live Effects

Six dedicated flash buttons along the bottom provide instant performance tools:

ButtonFunctionModes
WOLFPaparazzi-style random flash burstsFlash / Toggle / Timed
STROBETriggers fixture strobe or virtual strobe. Speed adjustable via encoder.Flash / Toggle / Timed
BLINDERAll dimmers to 100%, colors to white. Fade-out options: 0s, 0.2s, 0.5s, 1s, 2s.Flash / Toggle / Timed
SPEEDMultiplies ALL effect speeds. Options: Freeze, 0.5x, 2x, 4x, 8x.Flash / Toggle / Timed
BLACKOUTAll to 0%, shutters closed. Instant darkness.Flash / Toggle / Timed
SMOKETriggers smoke/haze machine. Intensity + fan speed adjustable.Flash / Toggle / Timed
SHIFT + flash button = latch on (stays active until pressed again). This lets you hold strobe or blackout without keeping your finger on the button.

Live Edit — Channel Overrides

Live Edit provides 80 buttons (4 pages × 20) that override any channel value. These layer ON TOP of presets and effects.

Performance Workflow for DJ Sets

1

Before the set: Program all presets, set fixture limits, test every preset from the crowd position. Load Page 1 (Melodic House) as starting point.

2

During the set: Tap presets to switch looks. Use the FX buttons to tweak effects in real-time. Ride the group dimmers to match energy.

3

For drops: Hit BLACKOUT 2–4 beats before the drop, then tap the E4/E5 preset on the beat. Use STROBE flash button for extra impact.

4

For breakdowns: Pull dimmers to 20–30%, switch to an E1 preset, let the room breathe before building again.

5

Auto-play sequences: Push Encoder 1 on the Preset screen to auto-play presets in sequence. Use this for buildups — program a column of presets from E1 to E4 vertically, then auto-play through them.

6

BPM sync: Tap the BPM TAP button on the Wolfmix in time with the music (minimum 4 taps). Or connect via Ableton Link through the WTOOLS app for automatic sync with DJ software.

Quick Reference — Button Combos

ActionCombo
Store a presetSHIFT + tap preset slot → tap again to confirm
Edit a presetSHIFT + tap stored preset → opens editor
Delete a presetOpen editor → tap Delete toolbar button
Edit a palette colorSHIFT + tap color button on Static Color screen
Edit a positionSHIFT + tap position button on Static Position screen
Copy a color/positionIn picker: SHIFT + tap destination button
Toggle FX1/FX2SHIFT + tap group button in FX screen
Switch to groups E–HSHIFT + BPM TAP
Lock a group from presetsSHIFT + push group encoder on HOME
Instant blackoutPush any group encoder on HOME, or BLACKOUT button
Latch a flash buttonSHIFT + flash button
Fine encoder controlSHIFT + turn encoder
Open fixture limitsFixture setup → select fixture → Limits toolbar